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-
-
- Welcome to Warrior's demo Readme.1st.
- -------------------------------------
-
-
-
- In this file, you will find:
-
- 1. How to install Warrior's demo
- 2. How to configure your hardware for this demo
- 3. How to play Warrior
- 4. The story of Warrior and the features of the complete version.
- 5. Known problems
-
- ****************************
-
- 1. How to install Warrior's demo.
-
- To install the demo, type in the directory where warrior's demo (usually
- CD_Rom D:) is : INSTALL
-
- There are two kinds of installation for Warriors:
-
- * Minimum: Copy the "minimum" required files on your HD (about 3mo),
-
- * Full: Copy all the game on your HD to have slow down the access time
- (This requires about 10mo)
- In that case, the CD is no more required to make the game work, but
- for the CD audio music.
-
- To launch the game, just type in WAR.COM
-
- ***************************
-
- 2. How to configure your hardware for this demo.
-
- 2.1 System requirements:
-
- 486 or higher
- 4 Mb RAM or above
- MS Dos 5.0 or higher
- SVGA graphics (640x480, 256-colour) VESA Compatible driver
- 3mo (min) of free hard disk space
- Supports Soundblaster and compatibles, MT 32, AWE 32.
-
- 2.2 SVGA
-
- Warriors requires a VESA driver in order to work. If your card
- is not VESA compatible, please launch UNIVESA in the UNIVESA directory,
- or contact you video card dealer
-
- 2.3 Memory:
-
- Warriors runs with at least 2,500mo of Expanded Memory (EMM) and
- 560ko of conventionnal memory. If you are more than 3 megs of EMM memory,
- HIGH detail option in the game will be available.
-
- ### IMPORTANT : If you 're experiencing some problem running the game, please
- launch the install program, and select NONE or CD as music driver. (Midi
- driver are ram demanding)
-
- BASIC MEMORY
- ------------
-
- First, a word abut memory in general. Most modern computers are shipped
- from the factory with more than 1 megabyte of RAM memory (4 or 8 Mb are
- common configurations). The first Mb is divided into 2 sections known as
- Lower (or Conventional) memory, which is the first 640K of RAM, and High
- memory, which is the remainder of the first megabyte. All of the memory above
- the first megabyte is called Extended, or XMS, memory.
-
- HOWEVER, MANY PROGRAMS THAT YOU BUY COMMERCIALLY DO NOT USE
- XMS MEMORY AUTOMATICALLY. 90% of the software that you buy in stores
- (including ours) operate primarily in the Conventional memory area. This
- 640K block is also home to your device drivers and related software,
- including DOS, your mouse driver, sound card and graphics card drivers,
- CD-ROM drivers, and so on. These utilities compete with the programs that
- you run for space in the Lower 640K area. When everything that's in RAM
- cannot find a home, conflicts (and crashes) occur.
-
- Some of this traffic can be alleviated by using a Memory Manager, such as
- the MEMMAKER.EXE which comes with DOS versions 6.x . These utilities load
- some of the smaller device drivers into High memory. But there are only a
- few hundred Kilobytes of High memory available, so loading everything that
- you can there could still leave a lot of drivers and utilities in
- Conventional Memory.
-
- If you load environments automatically (like booting straight to Microsoft
- Windows, DOS shell, or a menu program, to name a few), the traffic in the
- Lower 640K gets worse. To further complicate the matter, sound and
- graphic-intensive programs (like ours) use more of the Lower 640K than
- most. Our "WARRIORS" game, for example, requires 560K OF FREE
- CONVENTIONAL MEMORY! That leaves only 80K for all of those devices that
- cannot load into High memory.
-
-
- RUNNING "WARRIORS"
- -----------------------------
-
- So what does all of this mean to you? Two things:
-
- 1) NO MATTER HOW MUCH RAM YOU HAVE IN YOUR MACHINE, IN MOST SITUATIONS, YOU
- HAVE ONLY 640K OF RAM TO WORK WITH.
-
- 2) IF YOU WANT TO RUN GRAPHIC AND SOUND-INTENSIVE SOFTWARE, YOU >>MUST!!<<
- FREE UP ENOUGH CONVENTIONAL MEMORY TO DO SO, OR IT WILL NOT RUN!!! AND
- YOU MUST ALSO CONFIGURE YOUR SYSTEM FOR THE EMS MEMORY REQUIRED.
-
-
-
- DOS 6'S MEMMAKER
- ----------------
-
- There are many ways to go about freeing required memory, depending on your
- situation. As mentioned above, using a Memory Manager program is a
- straightforward and dependable way to do this. If you are using DOS 6 or
- higher, you already have a pretty powerful Memory Management tool called
- MEMMAKER.EXE, which you will find in your DOS directory. Anytime that you
- find yourself short of memory in DOS 6.x, do the following:
-
- 1) Go to a DOS prompt.
-
- 2) Type MEMMAKER, then press the Enter key.
-
- 3) If you need it (and with "WARRIORS" you do), answer "Yes" when the
- program asks you if you will be using programs that require EMS memory.
-
- After the computer reboots, get to your DOS prompt. Then type MEM, and press
- the Enter key. Note the amount of FREE CONVENTIONAL and FREE EXPANDED
- (EMS); these should be ???K+ and ???K+, respectively.
-
-
-
- THIRD PARTY MEMORY MANAGERS
- ---------------------------
-
- If they are not, or you do not have DOS 6, you might consider purchasing a
- professional Memory Manager like Quarterdeck's Expanded Memory Manager
- (QEMM). These utilities are the finest and most sophisticated way to
- control memory in all situations, are very easy to use. They do, of course,
- require you to purchase an additional piece of software. Please note that
- as the computer industry moves toward more sound and graphic-intensive
- products (Multimedia), that more and more software that you purchase will
- require large amounts of free conventional memory, as well as some amount of
- available EMS. In other words, purchasing a professional Memory Manger is a
- good bet for your computing future.
-
-
-
- BOOT DISKS
- ----------
-
- The final way to free up memory is to create a Boot Disk. A Boot Disk is a
- disk that runs the computer from a floppy drive, loading only the bare
- essentials for running the program in question. A Boot Disk for
- "WARRIORS" would include a driver for the basic system configuration
- information that is always necessary to run your computer.
-
- To create a Boot Disk, put a blank disk into floppy drive A:.
- Then type the following:
-
- FORMAT /S A:
-
- Then hit the Enter key.
-
- Next, you will want to copy two files to this disk: AUTOEXEC.BAT and CONFIG.
- SYS. AUTOEXEC.BAT is the file that automatically launches utilities that
- contribute to running your system; CONFIG.SYS is the file that configures
- that basics of your system. to copy these files, do type the following:
-
- COPY C:\AUTOEXEC.BAT A:\
-
- Then hit the Enter key. Then type:
-
- COPY C:\CONFIG.SYS A:\
-
- Then hit the Enter key again.
-
- The next important step is to Edit these files in order to remove all
- utilities and programs that are not necessary to the WARRIORS game.
- To Edit AUTOEXEC.BAT on your boot disk, type the following:
-
- EDIT A:\AUTOEXEC.BAT
-
- Then hit the Enter key. A blue screen containing batch file information
- will come up. You can edit this information by moving the cursor to a line,
- using the Delete key to delete unwanted text, and use the Insert key to add to or
- overwrite existing text. You will DELETE all but the following lines.
-
- @ECHO OFF
- PROMPT=$P$G
- PATH=C:\;C:\DOS
- SET TEMP=DOS
-
- *NOTE: IF THE LINES IN YOUR AUTOEXEC.BAT DO NOT READ >>>EXACTLY<<< AS THE
- ABOVE, MODIFY THEM SO THAT THEY DO!!!
-
- When you have finished these modifications, pull down the File menu (using
- your mouse or the Alt-F keyboard command) and choose Exit. You will be
- asked if you want to save the changes to his file; say "yes".
-
- Now we will do the same thing to the CONFIG.SYS on your boot disk.
- Type the following:
-
- EDIT A:\CONFIG.SYS
-
- Then hit the Enter key. You'll see the blue screen again, this time with
- lines of DEVICES and such. Again you will DELETE all but the following
- lines, with TWO exceptions:
-
- DEVICE=C:\DOS\HIMEM.SYS
- DEVICE=C:\DOS\EMM386.EXE RAM HIGHSCAN 3000
- FILES=20
- BUFFERS=10
- DOS=HIGH,UMB
-
- *NOTE: IF THE LINES IN YOUR CONFIG.SYS DO NOT READ >>>EXACTLY<<< AS THE
- ABOVE, MODIFY THEM SO THAT THEY DO!!!
-
- The three exceptions are the CD-ROM drivers (it might be in either AUTOEXEC.BAT
- or in CONFIG.SYS, depending on the brand and version), the sound card drivers
- and any HARD DRIVE COMPRESSION utility that you might be running.
- The CD-ROM and sound card drivers are .EXE or .COM files which contain
- "CD" in their name or an abbreviated name of the company that made the CD-
- ROM drive or the sound card.
- The HARD DRIVE COMPRESSION utility (if you have one) will be a .SYS file,
- and will either be DOUBLESPACE (the DOS 6.x utility), STACKER or SUPERSTORE
- (two common third-party utilities), or something similar.
-
- The line containing either of these types of files will begin with a DEVICE
- statement. DO NOT DELETE THESE LINES! If they do begin with the statement:
-
- DEVICE=
-
- ...then change them to read:
-
- DEVICEHIGH=
-
- As before, Exit and Save the changes at this point.
-
- Now you have a Boot Disk. To use it, make sure that it is in the A: drive
- with the drive door closed, and reboot the machine. To see if it has gotten
- you enough FREE CONVENTIONAL MEMORY and EMS, type the following:
-
- MEM
-
- Then hit the Enter key. You must have more than ???K of FREE CONVENTIONAL
- MEMORY and more than ???K of FREE EMS at this point in order to run the
- game. If this is not the case, compare all of your work to the instructions
- above to make sure that you didn't mistype anything, reboot, and check MEM
- again.
-
-
- ****************************
-
- 3. How to play Warrior ?
-
- Warrior is a fighting game. So you will have to fight. There is 4 directions
- where your Warrior can go, and 2 different strikes: blow and kick.
-
- You can play Warrior by using:
- the keyboard
- a joystick
- a PC paddle
-
- For the paddle or the joystick, you will have to go to the option menu,
- use the calibrate option and the declare joystick as ON.
- If you want to use the keyboard, you will use:
-
- Right player (or 1 Player mode):
- up: arrow up
- down: arrow down
- left: arrow left
- right: arrow right
- punch: [ENTER]
- kick: [SHIFT]
-
- Left player:
- up: e
- down: d
- left: s
- right: f
- punch: [TAB]
- kick: [CAPSLOCK]
-
-
- ****************************
-
- 4. Storyline and features of the complete version.
-
- The best warriors of human history are brought by magic to a strange and
- savage island. They have been summoned by a dark fighter, known as the
- Master, who wants to defeat each of them to prove he is the universal
- champion. The player must win all his fights with his choosen warrior.
- If he manage to bring down the Master, he becomes the new Master and can
- return to his own land and time with the title of champion.
-
-
- In the complete version, you will find:
-
- * GUS music and sound support
-
- * Ten different warriors to choose, each with specific animations,
- secrets and normal blows, weak points and advantages.
-
- * Warriors in full 3D with weapons and up to 20 different blows
-
- * 11 different places through the island, nearer and nearer from the
- place where the warriors will meet their doom.
- In the 2 Players Mode, the players choose the place where they want to be.
- In the 1 player Mode, the player progress through the island in 11 more
- and more frightening places.
-
- * Two views for each background, at ground level and from above, that
- can be shifted at will during the game.
-
- * Special full 3D replay mode.
-
- * Six Mb of realistic sounds (300 different sounds) for the backgrounds
- and for the characters, played on six channels.
-
- * Fourteen CD heavy metal music tracks (56 minutes of music): one for each background, for the
- setup screens and for the prolog and epilog.
-
- * Fourteen MIDI alternative rockÆn roll music tracks in the floppy
- version.
-
- * One secret and powerful warrior, the Master, who is unveiled at the
- very end of the game. In a special cheat mode, he can be choosen for a two-players fight.
-
- * Weapons, that can be used, drawn or left at will, for five of the ten
- warriors. The use of each weapon provides new animations and blows.
-
- * Real time shadows for the characters, different in each background,
- according to the ambiant light (sun, torchs, candles, fires...).
-
- * More than twenty cheat-modes displayed on a special menu screen,
- including four new fun characters, turbo-speed, goremode, tiny fighters,
- special 3D mode where the players can use the Replay engine, etc.
-
- * Dazzling prolog and epilog, designed as classical movie cartoons, with a
- heavy rock nÆ roll soundtrack (more than five minutes of animated movie).
-
-
- 5. Known problems:
-
- - If you have some trouble with the sounds in Warriors, please
- remove the /E argument in the MSCDEX.EXE command line (in your Autoexec.bat)
-
- - If you don't have enough conventionnal memory, please do not
- select a midi music driver (Adlib, SBAWE32 or MT32)
-
- - DMA channel 1 required for SB.
-